Journey to Moonsea
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Journey to Moonsea

A LOD Forgotten Realms Campaign
 
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 Practice Room 1-Skirmish 2

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Jordy
Sam
Lou the DM
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Blaine
Bilebelcher
Bilebelcher
Blaine


Number of posts : 36
Age : 48
Location : Aurora, CO
Registration date : 2008-05-23

Character Sheet
Name: Pellicida
Level: 3rd
Race/Class: Halfling/Shaman

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSun Jul 06, 2008 1:22 am

Okies...sorry Jordy, just thought I'd keep things moving.
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Jordy
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Jordy


Number of posts : 33
Age : 39
Location : D-town, CO
Registration date : 2008-05-23

Character Sheet
Name: Fenring
Level:
Race/Class: elf/ ranger

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSun Jul 06, 2008 1:34 am

no no its fine I havnt been at a computer since monday
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Lou the DM
Chieftain
Chieftain
Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSun Jul 06, 2008 4:47 pm

Okay great, we can cover marking now, since we have mentioned with MF and his Divine Challenge Ability.

Combat Challenge
In combat, it’s dangerous to ignore a fighter. Every time you attack an enemy, whether the attack hits or misses, you can choose to mark that target. The mark lasts until the end of your next turn. While a target is marked, it takes a –2 penalty to attack rolls for any attack that doesn’t include you as a target. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. In addition, whenever a marked enemy that is adjacent to you shifts or makes an attack that does not include you, you can make a melee basic attack against that enemy as an immediate interrupt.

The fighter has to attack the target in order for the mark to be placed. They don't have to hit, just have to attack it. So Goblin #2 is marked because he was the main target of the attack, Goblin #5 takes Cleave damage, but is not marked.

I have tagged the currently marked NPCs with the initials of the Markees.

That said, Kathra delivers a nasty blow to Gobbie #2, who is now bloodied.

Practice Room 1-Skirmish 2 - Page 2 E936bcdba5044cf09c9dbc511e0a23ac


Sam is up!
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Sam
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Sam


Number of posts : 50
Age : 55
Location : Denver, CO
Registration date : 2008-05-23

Character Sheet
Name: Tayrim-Vhuul
Level: 3rd
Race/Class: Tiefling Warlock

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSun Jul 06, 2008 5:41 pm

I am going to run around the pillar I'm next to and end up in square M5 (five squares of movement) thus gaining another round till the end of my next turn of concealment via Shadow Walk. From here I'll fire off my Eldritch Blast again on goblin #1 and gain the Combat Advantage (+2) to my attack roll (thanks Lou, I didn't even know I had it last time). So my attack roll is +6 in total vs. Reflex and damage would be 1d10 +4 (if I hit).

Sam carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
8
Sam carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 B952afb837ba405baddde0b728656bf4 (Ten-sided.) :
4

I'm a little unclear on how the Warlock's Curse works as it is still in effect "until the end of the encounter or the enemy is defeated." I assume it is still in place on the original goblin that it was cast on? Does this deal an additional 1d6 damage? I'll let the DM roll it if that is right.
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Lou the DM
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Chieftain
Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSun Jul 06, 2008 6:08 pm

The Warlock moves into the Shadows and launches a blast on the Goblin#1, barely missing him. He is cursed. The Warlock curse works like this:

Warlock’s Curse
Once per turn as a minor action, you can place aWarlock’s Curse on the enemy nearest to you that you can see. A cursed enemy is more vulnerable to your attacks. If you damage a cursed enemy, you deal extra damage. You decide whether to apply the extra damage after making the damage roll. You can deal this extra damage once per round. A Warlock’s Curse remains in effect until the end of the encounter or until the cursed enemy drops to 0 hit points or fewer.

You can place a Warlock’s Curse on multiple targets over the course of an encounter; each curse requires the use of a minor action. You can’t place a Warlock’s Curse on a creature that is already affected by your or another character’s Warlock’s Curse.


So, like the Hunter's Quarry of the Ranger, you deal additional damage when you do hit, in this case it would be +1d6, and it increases at higher levels.

I have noted that Goblin#1 and #4 for both have Warlock's Curse and Hunter's Quarry respectively.

Practice Room 1-Skirmish 2 - Page 2 7751d609c7604257894e93ff740b135f


Geoff is UP!
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Geoff
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Geoff


Number of posts : 19
Age : 52
Location : Denver, CO
Registration date : 2008-05-23

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Level:
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Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSun Jul 06, 2008 7:16 pm

Cleric to M9, using Priest's Shield, which seems to give me +4 to my mace attack on #2 (or just refer to my basic attack bonus) and give me and the Fighter +1 to our AC until the end of my next turn.

Attack roll:
Geoff carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
20
+4

Damage roll:
Geoff carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 Ad8b5c9f7b2b401cb2da6280cc8d4ca9 (Eight-sided.) :
7
+2

Also, if you could give me a little clarification on Power of Amaunator, that would be great. Sam and I can't figure it out. It's effect is: Your power deals an extra 1d10 radiant damage to all targets hit by the power used. What type of power is it refering to?
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Lou the DM
Chieftain
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Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSun Jul 06, 2008 7:59 pm

The Cleric brings the mace down on the Goblin and crumples it in a fleshy heap. Nice 20! Remember you do max damage with criticals now, so a nice 12 points of damage there! The fighter and the cleric glow with a bit o' divine protection.

Practice Room 1-Skirmish 2 - Page 2 3a59ade513744a3c93aea05426403738


In reference to the the Power of Amaunator, I cannot actually find it in the PHB, weird, however I can answer the question.

As a free action when you use a power that has the Radiant damage type (See Lance of Faith, Sacred Flame, Cascading Light) you can choose to deal and additional 1d10 points of damage once per encounter as per the Channel Divinity class feature.

MF is UP!
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MF
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MF


Number of posts : 22
Age : 48
Registration date : 2008-05-23

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Name:
Level:
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Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeTue Jul 08, 2008 8:10 pm

the paladin will move to m11...and attack w/ holy strike...i think this just adds +3 dmj to a marked target...but it might stack another d6+2...so i'll roll 2 d6 just in case...

MF carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
13
+5

MF carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
4
+2 +3-holy strike

MF carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
1
+2
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Lou the DM
Chieftain
Chieftain
Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeWed Jul 09, 2008 2:54 pm

The Holy Strike ability does add an additional +3 radiant damage if the target is marked, for a total of 9 points of damage. The bugger is still standing, though not for long you feel.

Practice Room 1-Skirmish 2 - Page 2 Ee0a98c051ba43e797b8be7b49366df7


DM is Up!
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Lou the DM
Chieftain
Chieftain
Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeWed Jul 09, 2008 4:51 pm

Goblin #1 darts around the corner and tries to hurl a javelin at the Warlock!

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
3

+6 vs. AC

For this damage

Lou the DM carried out 2 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
1 , 3

+2

Goblin #3 drops pulls out his spear and tries to poke the Paladin!

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
14

+6 vs. AC

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 Ad8b5c9f7b2b401cb2da6280cc8d4ca9 (Eight-sided.) :
6

+2

Goblin #4 fires off a shot at the pesky ranger!

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
4

+9 vs. AC

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
2

+4

Goblin #5 pulls out his short sword and takes stab at the dwarf!

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
18

+6 vs. AC

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
3

+2

Goblin #6 runs forward and hurls a javelin at the cleric!

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
6

+6 vs. AC

Lou the DM carried out 2 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
3 , 1

+2

Goblin #7 runs forward and hurls a javelin at the cleric!

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
10

+6 vs. AC

Lou the DM carried out 2 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
4 , 3

+2

The boss goblin howls in anger swinging large, nasty looking battle-ax!

Practice Room 1-Skirmish 2 - Page 2 C83e9175a71a46dbac5f80da85056621


Blaine is UP!
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Lou the DM
Chieftain
Chieftain
Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeWed Jul 09, 2008 5:04 pm

The DM hates these die....
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Blaine
Bilebelcher
Bilebelcher
Blaine


Number of posts : 36
Age : 48
Location : Aurora, CO
Registration date : 2008-05-23

Character Sheet
Name: Pellicida
Level: 3rd
Race/Class: Halfling/Shaman

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Riardon round 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeWed Jul 09, 2008 5:08 pm

Riardon will maintain goblin #4 as his quarry per Hunter's Quarry (+ 1d8 damage, minor action). He will then fire upon goblin #4 using his at will power of Careful Attack (attack 1d20 + 10 vs. AC, damage 1d10 + 4, standard action). Lastly, Riardon will glance down the hall to his left and move to J17 (movement action).

Attack roll:

Blaine carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
14
+10

Damage rolls:

Blaine carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 B952afb837ba405baddde0b728656bf4 (Ten-sided.) :
1
+4
Blaine carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 Ad8b5c9f7b2b401cb2da6280cc8d4ca9 (Eight-sided.) :
1
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Lou the DM
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Chieftain
Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeWed Jul 09, 2008 5:16 pm

Also interesting...your characters are level 3ish I think....that explains a lot...Level one characters do not have 27 hits points, ooops!
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Lou the DM
Chieftain
Chieftain
Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeWed Jul 09, 2008 6:27 pm

The ranger sinks another arrow, into yet another goblin, but he is still standing!

Practice Room 1-Skirmish 2 - Page 2 50127e2fb5074b8988a1ed02c51364d6


Jordy is UP!
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Jordy
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Scumlicker
Jordy


Number of posts : 33
Age : 39
Location : D-town, CO
Registration date : 2008-05-23

Character Sheet
Name: Fenring
Level:
Race/Class: elf/ ranger

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeWed Jul 09, 2008 6:36 pm

gonna own #5 with an attack from the warhammmmmmer
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Blaine
Bilebelcher
Bilebelcher
Blaine


Number of posts : 36
Age : 48
Location : Aurora, CO
Registration date : 2008-05-23

Character Sheet
Name: Pellicida
Level: 3rd
Race/Class: Halfling/Shaman

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeWed Jul 09, 2008 8:15 pm

Hey DM...i moved to J17 not J16.
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Lou the DM
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Lou the DM


Number of posts : 224
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Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeThu Jul 10, 2008 12:51 pm

Kathra takes a swing at Goblin #5

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
16

+6

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 B952afb837ba405baddde0b728656bf4 (Ten-sided.) :
3

+5

Practice Room 1-Skirmish 2 - Page 2 193c8da956534eeea713066da47872a5


Sam is UP!
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Sam
Wretch
Sam


Number of posts : 50
Age : 55
Location : Denver, CO
Registration date : 2008-05-23

Character Sheet
Name: Tayrim-Vhuul
Level: 3rd
Race/Class: Tiefling Warlock

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeFri Jul 11, 2008 7:19 pm

Sam is going to slide over to M4, and cast Eyebite on goblin 1. The attack roll is +4 vs. Will and the damage would be 1d6+4 psychic damage and I would be invisibile to the target until the start of my next turn. Also, if by some stroke of luck, I was able to drop this knucklehead I would, I'd kick in Fey Pact Misty Step (when you reduce an enemy under your Warlock Curse to 0 hit points or fewer, you can teleport 3 squares as a free action). And now that I look at the board, never mind. I'd stay right where I was (M4). Good idea, though.
Sam carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
11
Sam carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
2
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Lou the DM
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Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSat Jul 12, 2008 4:34 pm

The Warlock goes ZAP! and the goblin goes dead! Nice job!

Practice Room 1-Skirmish 2 - Page 2 Ac563be3448d494db398d2a6f5104260


Geoff is Up, if he can put down the controller and stop playing Civ Rev for a bit...
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Geoff


Number of posts : 19
Age : 52
Location : Denver, CO
Registration date : 2008-05-23

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Level:
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Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSat Jul 12, 2008 10:43 pm

Cleric to N8, taking a swing with his mace on #5

Geoff carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
18

and

Geoff carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 Ad8b5c9f7b2b401cb2da6280cc8d4ca9 (Eight-sided.) :
6


Oh, and I have only been able to play four games of Civ: Rev, thank you! Talk to Civvy Civerson Sam though... I think he is 10-12 games in.
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Lou the DM
Chieftain
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Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeSun Jul 13, 2008 1:35 pm

The cleric moves up and gives a solid strike to Goblin #5!

Practice Room 1-Skirmish 2 - Page 2 9f2c53ae60014bd5b21f861df771b780


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MF


Number of posts : 22
Age : 48
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Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeMon Jul 14, 2008 6:05 pm

swing on gobby #3

MF carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
8
+ 2 i believe

MF carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
5
+ 2

review my +'s lou i don't have my sheets with me
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Lou the DM
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Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeTue Jul 15, 2008 4:26 pm

It would be +5, which would still not be enough to hit our friend Gobbie #3...

And maybe, just maybe the DM can do some damage now.

Practice Room 1-Skirmish 2 - Page 2 034e35d2b4ed4410aee0a435d94f6406


Goblin #3 takes a desperate poke at the Paladin:

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
1

+6

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 Ad8b5c9f7b2b401cb2da6280cc8d4ca9 (Eight-sided.) :
3

+2




Goblin #4 takes a shot at the Paladin:

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
7

+9

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
4

+4




Goblin #5 takes a swipe with a short sword on the Dwarf:

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
11

+6

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
6

+2




Goblin #6 runs to J-9 and hurls a nasty javelin at the Warlock:

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
20

+6

Lou the DM carried out 2 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
4 , 3




Goblin #7 runs to J-14 and hurls a nasty javelin at the Ranger:

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
6

+6

Lou the DM carried out 2 launched of one Practice Room 1-Skirmish 2 - Page 2 40c6d0e12a054fc597e1c58e067c61ba (Six-sided.) :
4 , 5




Boss Goblin runs up and tries to hack a chunk out of the cleric!


Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
7

+6

Lou the DM carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 B952afb837ba405baddde0b728656bf4 (Ten-sided.) :
8

+5
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Lou the DM
Chieftain
Chieftain
Lou the DM


Number of posts : 224
Age : 47
Location : Land of Bad Drivers
Registration date : 2008-04-24

Character Sheet
Name: Lou the DM
Level: 30
Race/Class: Human/Warlord

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeTue Jul 15, 2008 4:29 pm

Swings and misses everywhere but the Warlock! A twenty! So the first D6 would be max (1d6+2-equals-eight) and then another +3 for the second 1d6 for a total of 11 points! Take that!
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Blaine
Bilebelcher
Bilebelcher
Blaine


Number of posts : 36
Age : 48
Location : Aurora, CO
Registration date : 2008-05-23

Character Sheet
Name: Pellicida
Level: 3rd
Race/Class: Halfling/Shaman

Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Riardon round 3   Practice Room 1-Skirmish 2 - Page 2 Icon_minitimeTue Jul 15, 2008 5:20 pm

Riardon will run to to E12 which may incurr an attack of opportunity from goblin #7 (movement action). Now, I'm not certain what melee basic attack the goblin may be able to make since he is no longer armed (threw a javalin on his turn), but I'm sure the DM will come up with something nasty. Riardon will then focus on his quarry, goblin #4 (+ 1d8 to dmg). Once again, hoping to vanquish him with his at-will power Careful Attack (attack 1d20 +10 vs AC, damage 1d10 +4, standard action)

Rolls:

Blaine carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 C8c31411c62d4019bff915b52c39a4bd (Twenty-Sided.) :
13
+10
Blaine carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 B952afb837ba405baddde0b728656bf4 (Ten-sided.) :
7
+4
Blaine carried out 1 launched of one Practice Room 1-Skirmish 2 - Page 2 Ad8b5c9f7b2b401cb2da6280cc8d4ca9 (Eight-sided.) :
2
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Practice Room 1-Skirmish 2 - Page 2 Empty
PostSubject: Re: Practice Room 1-Skirmish 2   Practice Room 1-Skirmish 2 - Page 2 Icon_minitime

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Practice Room 1-Skirmish 2
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